After a short hiatus and recovery from this past Thanxgiving holiday, I couldn't wait to get back and gather the materials needed to start my 3D Incursion board.
If you recall from a previous post, I created wall sections (both concrete and stone) to represent what was on the board and give it an added dimension. 
(click on the pix to enlarge)
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| AT-43 TacArm for scale reference next to 2" high x 1 1/2" thick concrete and stone wall sections. | 
This was just a mockup and my intent is to enlarge the board using 2" squares in lieu of the game's 40mm. I found that this increased square area would lend better to using over-sized models in the future.  
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| 2"x2" Tiles | 
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| Tiles laid out on 1/4" Masonite | 
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| New wall sections will have to be built to match the 2" incremental lengths however the wall thickness I'll keep to about 1 1/2". | 
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| Beautifully sculpted lab doors and general control panels (GCP) by Fenris Games. Door frames will have to be built to nestle the lab doors between wall sections. | 
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|  Here's my scratch built versions of the game Objective markers; Left to Right: Doomsday Machine, Zombie Pinger and Caved In markers.  | 
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| Test fit using AT-43 Red Blok Mechs and Horrorscape Zombies as proxies | 
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| This'll work for the actual Incursion APE and Hans the Hunter over-sized models. | 
Coming up: details, details, details...